Pedagogy in mathematics’ teaching in artistic courses should be directed towards raising awareness of the need for mathematical concepts to solve concrete problems of architecture/urbanism/creation in general. The architectural examples that show the application of mathematical concepts and illustrate the topics to be taught must be present in the teaching of this subject. In addition to allowing the development of a critical and methodical spirit in approaching problems, it instills rationality and dexterity in their resolution. These skills, that are developed by the methodical study that mathematics demands, give students the ability, in their daily lives, to be prepared to more easily make decisions that require systematic thinking in both the professional and personal fields. The use of interactive games to attract and test students’ knowledge throughout the learning process and for students to have a sense of their level of knowledge of the subject has been widely used in class, as well as the visualization of works and examples in which the Mathematical concepts in everyday life and in the human being’s relationship with the surrounding space are used.
This article seeks to assess whether these new technologies to be used are recognized by 1st cycle students as important tools in their learning process.
Susana Maria Gouveia Rosado. PhD in Statistics and Operational Research in 2007 by University of Lisbon, Faculty of Sciences, MSc in Probabilities and Statistics in 1998 by University of Lisbon, Faculty of Sciences. Probability and Statistics degree in 1995 by University of Lisbon, Faculty of Sciences. Is an Assistant Professor in the University of Lisbon, Lisbon School of Architecture, a Researcher in the University of Lisbon, Lisbon School of Architecture. Is a lecturer in the 1st, 2nd and 3rd cycle of studies at the Lisbon School of Architecture. Works in the area of Applied Mathematics. The most important scientific, technological and artistic-cultural work is in the areas of: Fractals and Fractal Geometry, Logic, Topology, Applied Statistics, Mathematics in Architecture and Urbanism, Perspective, Operational Research techniques.
Jorge T. Ribeiro is Professor and Researcher at Univ. of Lisbon, Lisbon School of Architecture (2001-) and CERENA (2006-). He took a degree in Decisional Systems Eng. (1988) and Mining Eng. (1989). As a graduate student, he received a Mine Planning MSc (1994), an Eng. Sciences PhD (2000) and Habilitation on Tech. and Management of Construction (2019). His main scientific activity is Multivariate Data Analysis, Spatial Statistics, Optimization, Environment, Natural Resources and Urban Planning.