This paper documents teaching methods that have been developed as part of an interdisciplinary history program for pre-college students. The Boston based Public History Institute employs design faculty to demonstrate how technology can expand the reach of cultural institutions. In addition to using Boston as an extension of the Suffolk University campus, pre-college students employ a virtual toolbox to reveal hidden histories of the city. This presentation will simulate aspects of the pedagogy and tools used, while speculating on how emerging technologies may create a platform for discussing issues of equity and inclusion. The paper reveals how students curate images and artifacts, create digital environments and organize space to support different forms of narrative. The proposal explains how schematic ideas can be prototyped on digital platforms before, finally, being shared virtually with remote audiences. The proposal reveals how educators might adopt these practices within different disciplines and provides by providing an overview of the pedagogy and tools, covered in the two-week program. Work from the third year of the Institute reveals the virtues of teaching process- based methods to non-designers and how interdisciplinary design may invite citizen-historians to change our understanding of curatorship.
Sean has practiced as a designer in Europe, Asia and the United States. He has served as a full-time faculty member at the Rhode Island School of Design and established Solleydesign LLC, a design practice addressing a growing demand for smaller, smarter homes and workplaces. In 2005 Sean joined the Interior Design department at Suffolk University in Boston. MA. Today, Sean serves as the Director of Graduate Interior Architecture program. His current focus is on teaching universal design, spatial visualization, digital fabrication while forming creative collaborations across disciplines.