Titles
A-C
D-G
H-K
L-O
P-S
T-Z
A contemporary chiffonier: new models for photographic resea...A New Archive: Design Processes for Illusory ExperiencesAI textbook, a true classroom revolution?Air, Light, Action: Exploring Inflatable Workspaces in Post-...Among Rocks and Peeling Paint: The Role of Production Design...Approaches to Keep Hong Kong’s Shek Kip Mei Park Fountain ...Architecture as Immersive Media: Pre-History to Populous’s...Automated Floor Generation and Thermal Comfort Optimization ...Between Othering and Owning: Pierre Loti’s Ramuntcho as Fu...Beyond Smart: Inclusivity through Grassroot Initiatives in U...Can Virtual Nature Replace Real Nature? The Impact of Living...Citizen Empowerment in Urban Planning and Design: A Comparat...Collecting Collective Memories – Using 3D Media as Immers...Conversations with Trees: A Biophilic Dialogue between Natur...Dark Spaces: U.S. Border Architecture, Public Representation...Decoding the Dynamics of Urban Resilience of BapunagarDesign Practice as Design FocusDigital Democracy in Environmental Stewardship: Participator...Digital Fabrication and Making in Education: Expanding Pedag...Digital Labor Practices Among Rural Mothers in China: A Crit...Disrumpo in the Vuja De: Breaking the Doldrums of Screen Tim...Doors Open & Check-inDreamscape LearnDynamic Emotion Mapping for Smart Cities: A CNN-TCN Framewor...Echoes of the LiesbeekEmpathy in Action: Integrating Community and Innovation in D...Enchanting Destinations with Eudaimonic Brand StorytellingEnhancing Sanitation Education: User Interaction with Electr...Envisioning Justice: A Speculative Narrative for Addressing ...Evaluation of Design Qualities for Public Open Space in Futu...Fauxtanical: Machinic Co-creation with the More-than-less-th...Fertile Virtuality: Expanding Interior Design Through Media ...Focus PullerForm Interprets Agency: Parc de la CitéFrom BTS to Squid Game: Can K-pop and K-dramas Build Interra...From Metaverse to Hyperreality: The Role of Immersive Techno...From Objects to Networks: An Object-Oriented Ontological Cri...From “Cold” Calculations to “Hot” Interaction: How D...GenSync: Bridging Intergenerational Communication Gaps with ...Humanities–informed Media Design in Spatial Computing (Aug...Hybrid Third Places as Catalysts for Innovative Placemaking:...I Was Never There: The Pan Optics of SurveillanceImagined Shanghai: A Case Study of Television Dramas Support...Imagining the Biggest Movie Ever MadeInfrastructural VoidsIntegrating Eye-Tracking and Immersive Virtual Environments ...Interactive Media in Urban Redevelopment: A Toolkit for Comp...Interrogations of Consumption: The Territory of Late-Stage C...Jaywalking Index: Visual and Socio-demographic Patterns in L...Kowloon’s ‘Walled City’ as de jure Retrospective: Dig...Legacy Code : Broadcasting the Bracero LettersLessons of Donald Judd for ubiquitous computingMapping Blackness: Exploring Place, Memory, and Digital Narr...Media, strategic litigations (legal mobilizations) and the p...MEDIAted Membranes: Environmental Data Resonance in UrbanSca...Mediating Urban Life: Interiority and Digital-Physical Exper...Metacinematic Vulnerability in 'Notes on Blindness'Museum of Anthropocene: Architecture, Politics, and Ecologic...Museum virtual tours as sequences of gaps: The Red LodgeMusic & Dance as Storytellers of the Erosion of Place & Peop...Narratives of social change: food and empowerment in the MTS...Navigating Attention and Distraction: A Study on User Immers...Objectifying the Cache – On Forgetting and Spatializing Me...Our New Situationship: Screen-Based Technology and Embodied ...Perceived Benefits of Immersive Technology Skills For Margin...Preparing the Design Student to be "Everything Everywhere Al...Preserving Heritage Amidst Technological Advancements: A Mix...Private Spaces, Public Performances: Smartphones, Youth Cult...Re-Enchanting Disintermediation: Exploring Techno-Spirituali...Real-Time Generative Storytelling through Tangible AI: An e...Reassessing Form and Content in Housing Design in The Hyper ...RECLAIMING SPACE: Addressing Urban Stratification in Atlant...Reconstructing the "Interface" of Digital Public Art: From F...Redefining Spaces: Immersive Storytelling through Multi-Scre...Reimaging the Past: Utilizing AI for Visual Preservation of ...Reimagining Islamic Literary Classics: Enchantment through C...Renewing Urban Narratives: A Case of Public Toilets as Inter...Rethinking the Surface of Classic Genre Film in the Era of L...Safeguarding the Intangible Cultural Heritage of the Rumsu V...Screen Studies with the Perspective of ‘Double Logic’ Screening Spaces: Cinematic Urban Landscapes as a Tool for S...Screens on Surface, Past in Projection: The Spectacle of the...Shallow vs. Deep Gamification: Striking a Playful but Purpos...Social Gathering - Cider CorpsSocial Gathering - Espiritu Bar and RestaurantSpeculating the Virtual Polis through archiveThingStellarScape - Immersive Multimedia Performances and Install...Superblocks in Abu Dhabi: Improving Neighborhood Level and W...Tactility (or, Why We Love the Humanity of Hand-Drawn Images...Technology Infused Public Art in Albuquerque: IoT, Data and ...Textile architecture: innovative building components for sma...Textiles as a Complement to Architecture: Tradition and Tech...The Body of the CityThe Cone and The Treetop: Notes on Timeline ObservationsThe Gaze: An Architectural Fiction Reconceiving Sight in Arc...The importance of both CAD drawings and hand drawn sketchesThe Intersection of Space and Identity in Memphis' Latinx C...The Lone Wolves in the Shared Forest: Mobilities and Practic...The Mouse and Keyboard: Peripheral devices at the centre of ...The Outernet: The Now Building, Tottenham Court Road, London...The Phenomenology of Space and Body in Nuri Bilge Ceylan’s...The Spaceship Ziggurat and The Ripped ConcreteThe Spectator as Speculator – mediated architecture and ig...The Techno-Sublime of Media Spectacle: From Screen-Interfac...VR binocular rivalry cinema: An art-science interdisciplinar...Weaving and Wayfinding: Navigating Power, People, and Places...Welcome and introduction: In-personWelcome and Introduction: VirtualWelcome to Uncanny Valley: Interrelations and Image Hybrids ...
Schedule

Society. Spaces. Screens

Part of the Mediated Cities Conference Series
Welcome and introduction: In-person
N. Pilarski & S. Bassett
9:30 am - 10:00 am

Abstract

A welcome and introduction to the in-person presentations from ASU by Nicholas Pilarski, Associate Professor, The Sidney Poitier New American Film School, Associate Professor, Center for Innovation in Informal STEM Learning, Senior Global Futures Scientist, Global Futures Scientists and Scholars. Co-Director, Resilient Visions CoLab and Sarah Bassett, Professor of Practice, School of Public Affairs (SPA), Senior Global Futures Scientist, Global Futures Scientists and Scholars, Professor of Practice, Watts College Interdisciplinary Programs. Co-Director, Resilient Visions CoLab.

Biography

Nicholas Pilarski is an award-winning filmmaker who co-creates interactive and emerging media. The stories he co-creates attempt to address issues related to historicized poverty and class-based trauma. Pilarski makes art that is not “about” communities, but rather “of” them – helping build ecosystems where traditional lines between subject/author, teacher/student, and spectator/producer are intentionally contested and reimagined. By developing technology with the communities he partners with, Pilarski helps materialize alternatives to media structures that often define our landscapes.

He has been profiled as one of Filmmaker Magazine’s 25 New Faces of Cinema and his work has been identified as an exemplar of community-created practice by the MIT Co-Creation Studio. The collective he co-founded and co-directs, Peoples Culture, has work archived in the permanent collection of The Smithsonian: National Museum of African American History and Culture and has been nominated for the Tim Herightenton Trust’s Visionary Award three years in a row for their peacemaking and community visioning efforts in localities of geographic conflict. Pilarski has also worked as an advisor to the NYC’s Mayor’s Office of Technology and Innovation and the Center for Court Innovation. In both roles, he continues to advocate for community storytelling to explore neighborhood-led-solutions that promote upward economic mobility and increased equity.

Sarah M. Bassett is a Professor of Practice in the School of Public Affairs, Emergency Management & Homeland Security program at Arizona State University and co-Director of the Resilient Visions (RV) CoLab. She specializes in a transdisciplinary planning practice that addresses the social and spatial effects of natural and technological hazards. Core to this is working in partnership with communities on how to adapt and manage their risk from these uncertain conditions in an effort to support a more humane urbanism. This work combines place-based practices, spatial computing, and policy advocacy to connect local needs with long-range planning and policy change. Bassett was elected to the national board of the American Planning Association’s Technology Division in 2022.

As the co-founder and director of urbanism at Peoples Culture, a collective in New York City, her co-created work uses narrative and emerging media (spatial computing) to create connections to places and people, spanning diverse contexts and topics around uncertainty from climate adaptation and mass incarceration to geo-political conflict and terminal disease, that help drive policy change. Bassett has published and exhibited multiple co-created works which have been featured in the New York Times, is archived with The Smithsonian Institution, featured in MIT’s Co-Creation Studio and publications, and (most personally meaningful) has successfully influenced policy change in both North Carolina and New York.

 

 

Session Details
AMPS
9:30 am - 10:00 am
Wednesday 11th December, 2024
All session times are in Mountain Standard Time (MST)