Titles
A-C
D-G
H-K
L-O
P-S
T-Z
A contemporary chiffonier: new models for photographic resea...A New Archive: Design Processes for Illusory ExperiencesAI textbook, a true classroom revolution?Air, Light, Action: Exploring Inflatable Workspaces in Post-...Among Rocks and Peeling Paint: The Role of Production Design...Approaches to Keep Hong Kong’s Shek Kip Mei Park Fountain ...Architecture as Immersive Media: Pre-History to Populous’s...Automated Floor Generation and Thermal Comfort Optimization ...Between Othering and Owning: Pierre Loti’s Ramuntcho as Fu...Beyond Smart: Inclusivity through Grassroot Initiatives in U...Can Virtual Nature Replace Real Nature? The Impact of Living...Citizen Empowerment in Urban Planning and Design: A Comparat...Collecting Collective Memories – Using 3D Media as Immers...Conversations with Trees: A Biophilic Dialogue between Natur...Dark Spaces: U.S. Border Architecture, Public Representation...Decoding the Dynamics of Urban Resilience of BapunagarDesign Practice as Design FocusDigital Democracy in Environmental Stewardship: Participator...Digital Fabrication and Making in Education: Expanding Pedag...Digital Labor Practices Among Rural Mothers in China: A Crit...Disrumpo in the Vuja De: Breaking the Doldrums of Screen Tim...Doors Open & Check-inDreamscape LearnDynamic Emotion Mapping for Smart Cities: A CNN-TCN Framewor...Echoes of the LiesbeekEmpathy in Action: Integrating Community and Innovation in D...Enchanting Destinations with Eudaimonic Brand StorytellingEnhancing Sanitation Education: User Interaction with Electr...Envisioning Justice: A Speculative Narrative for Addressing ...Evaluation of Design Qualities for Public Open Space in Futu...Fauxtanical: Machinic Co-creation with the More-than-less-th...Fertile Virtuality: Expanding Interior Design Through Media ...Focus PullerForm Interprets Agency: Parc de la CitéFrom BTS to Squid Game: Can K-pop and K-dramas Build Interra...From Metaverse to Hyperreality: The Role of Immersive Techno...From Objects to Networks: An Object-Oriented Ontological Cri...From “Cold” Calculations to “Hot” Interaction: How D...GenSync: Bridging Intergenerational Communication Gaps with ...Humanities–informed Media Design in Spatial Computing (Aug...Hybrid Third Places as Catalysts for Innovative Placemaking:...I Was Never There: The Pan Optics of SurveillanceImagined Shanghai: A Case Study of Television Dramas Support...Imagining the Biggest Movie Ever MadeInfrastructural VoidsIntegrating Eye-Tracking and Immersive Virtual Environments ...Interactive Media in Urban Redevelopment: A Toolkit for Comp...Interrogations of Consumption: The Territory of Late-Stage C...Jaywalking Index: Visual and Socio-demographic Patterns in L...Kowloon’s ‘Walled City’ as de jure Retrospective: Dig...Legacy Code : Broadcasting the Bracero LettersLessons of Donald Judd for ubiquitous computingMapping Blackness: Exploring Place, Memory, and Digital Narr...Media, strategic litigations (legal mobilizations) and the p...MEDIAted Membranes: Environmental Data Resonance in UrbanSca...Mediating Urban Life: Interiority and Digital-Physical Exper...Metacinematic Vulnerability in 'Notes on Blindness'Museum of Anthropocene: Architecture, Politics, and Ecologic...Museum virtual tours as sequences of gaps: The Red LodgeMusic & Dance as Storytellers of the Erosion of Place & Peop...Narratives of social change: food and empowerment in the MTS...Navigating Attention and Distraction: A Study on User Immers...Objectifying the Cache – On Forgetting and Spatializing Me...Our New Situationship: Screen-Based Technology and Embodied ...Perceived Benefits of Immersive Technology Skills For Margin...Preparing the Design Student to be "Everything Everywhere Al...Preserving Heritage Amidst Technological Advancements: A Mix...Private Spaces, Public Performances: Smartphones, Youth Cult...Re-Enchanting Disintermediation: Exploring Techno-Spirituali...Real-Time Generative Storytelling through Tangible AI: An e...Reassessing Form and Content in Housing Design in The Hyper ...RECLAIMING SPACE: Addressing Urban Stratification in Atlant...Reconstructing the "Interface" of Digital Public Art: From F...Redefining Spaces: Immersive Storytelling through Multi-Scre...Reimaging the Past: Utilizing AI for Visual Preservation of ...Reimagining Islamic Literary Classics: Enchantment through C...Renewing Urban Narratives: A Case of Public Toilets as Inter...Rethinking the Surface of Classic Genre Film in the Era of L...Safeguarding the Intangible Cultural Heritage of the Rumsu V...Screen Studies with the Perspective of ‘Double Logic’ Screening Spaces: Cinematic Urban Landscapes as a Tool for S...Screens on Surface, Past in Projection: The Spectacle of the...Shallow vs. Deep Gamification: Striking a Playful but Purpos...Social Gathering - Cider CorpsSocial Gathering - Espiritu Bar and RestaurantSpeculating the Virtual Polis through archiveThingStellarScape - Immersive Multimedia Performances and Install...Superblocks in Abu Dhabi: Improving Neighborhood Level and W...Tactility (or, Why We Love the Humanity of Hand-Drawn Images...Technology Infused Public Art in Albuquerque: IoT, Data and ...Textile architecture: innovative building components for sma...Textiles as a Complement to Architecture: Tradition and Tech...The Body of the CityThe Cone and The Treetop: Notes on Timeline ObservationsThe Gaze: An Architectural Fiction Reconceiving Sight in Arc...The importance of both CAD drawings and hand drawn sketchesThe Intersection of Space and Identity in Memphis' Latinx C...The Lone Wolves in the Shared Forest: Mobilities and Practic...The Mouse and Keyboard: Peripheral devices at the centre of ...The Outernet: The Now Building, Tottenham Court Road, London...The Phenomenology of Space and Body in Nuri Bilge Ceylan’s...The Spaceship Ziggurat and The Ripped ConcreteThe Spectator as Speculator – mediated architecture and ig...The Techno-Sublime of Media Spectacle: From Screen-Interfac...VR binocular rivalry cinema: An art-science interdisciplinar...Weaving and Wayfinding: Navigating Power, People, and Places...Welcome and introduction: In-personWelcome and Introduction: VirtualWelcome to Uncanny Valley: Interrelations and Image Hybrids ...
Schedule

Society. Spaces. Screens

Part of the Mediated Cities Conference Series
Imagining the Biggest Movie Ever Made
J. Scott
1:30 pm - 3:00 pm

Abstract

Working with ASU Interplanetary Initiative and the “Lessons from the Past” project directed by Design School Professor Elena Rocchi, I am at the beginning of a process of designing what might modestly be called “the world’s biggest documentary.” This project will bring together storytellers, scholars, researchers, designers, and engineers to build a series of cinematic learning experiences designed for massive screen projection (Vegas’ Sphere), state-of-the-art domed and large format cinema technology (IMAX), virtual reality, and traditional screen media forms. The subject: what can we learn from our collective past as explorers on this earth that can better serve us as we make the leap into living on other celestial bodies like Mars and the Moon? What are the images, mythologies, and histories of earth exploration that best prepare us for this next, most amazing journey? In addition to introducing this multi-modal documentary media project, I will also present a model for making this production a global call to filmmakers, scientists, scholars, and museums all around the world: that we collectively engage a global community of makers to deliver versions of this project that will speak to specific communities and peoples in their own language and traditions. Can we, indeed, collaborate across national and political lines to tell this most amazing story in the largest and most impactful way we can? Can we indeed imagine the biggest movie ever made?

Biography

Dr. Scott is an Associate Professor at the Sidney Poitier New American Film School, and also serves as the Director of Production for the Educational Media Innovation Studios at the Mary Lou Fulton Teachers College. Dr. Scott earned his advanced degrees from UC Santa Barbara after a career in the entertainment industry as a development and public relations executive. Dr. Scott specializes in the history of media industries, filmmaking ethics, and the use of screen media in educational settings.