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Titles
A-C
D-G
H-K
L-O
P-S
T-Z
A contemporary chiffonier: new models for photographic resea...
A New Archive: Design Processes for Illusory Experiences
AI textbook, a true classroom revolution?
Air, Light, Action: Exploring Inflatable Workspaces in Post-...
Among Rocks and Peeling Paint: The Role of Production Design...
Approaches to Keep Hong Kong’s Shek Kip Mei Park Fountain ...
Architecture as Immersive Media: Pre-History to Populous’s...
Automated Floor Generation and Thermal Comfort Optimization ...
Between Othering and Owning: Pierre Loti’s Ramuntcho as Fu...
Beyond Smart: Inclusivity through Grassroot Initiatives in U...
Can Virtual Nature Replace Real Nature? The Impact of Living...
Citizen Empowerment in Urban Planning and Design: A Comparat...
Collecting Collective Memories – Using 3D Media as Immers...
Conversations with Trees: A Biophilic Dialogue between Natur...
Dark Spaces: U.S. Border Architecture, Public Representation...
Decoding the Dynamics of Urban Resilience of Bapunagar
Design Practice as Design Focus
Digital Democracy in Environmental Stewardship: Participator...
Digital Fabrication and Making in Education: Expanding Pedag...
Digital Labor Practices Among Rural Mothers in China: A Crit...
Disrumpo in the Vuja De: Breaking the Doldrums of Screen Tim...
Doors Open & Check-in
Dreamscape Learn
Dynamic Emotion Mapping for Smart Cities: A CNN-TCN Framewor...
Echoes of the Liesbeek
Empathy in Action: Integrating Community and Innovation in D...
Enchanting Destinations with Eudaimonic Brand Storytelling
Enhancing Sanitation Education: User Interaction with Electr...
Envisioning Justice: A Speculative Narrative for Addressing ...
Evaluation of Design Qualities for Public Open Space in Futu...
Fauxtanical: Machinic Co-creation with the More-than-less-th...
Fertile Virtuality: Expanding Interior Design Through Media ...
Focus Puller
Form Interprets Agency: Parc de la Cité
From BTS to Squid Game: Can K-pop and K-dramas Build Interra...
From Metaverse to Hyperreality: The Role of Immersive Techno...
From Objects to Networks: An Object-Oriented Ontological Cri...
From “Cold” Calculations to “Hot” Interaction: How D...
GenSync: Bridging Intergenerational Communication Gaps with ...
Humanities–informed Media Design in Spatial Computing (Aug...
Hybrid Third Places as Catalysts for Innovative Placemaking:...
I Was Never There: The Pan Optics of Surveillance
Imagined Shanghai: A Case Study of Television Dramas Support...
Imagining the Biggest Movie Ever Made
Infrastructural Voids
Integrating Eye-Tracking and Immersive Virtual Environments ...
Interactive Media in Urban Redevelopment: A Toolkit for Comp...
Interrogations of Consumption: The Territory of Late-Stage C...
Jaywalking Index: Visual and Socio-demographic Patterns in L...
Kowloon’s ‘Walled City’ as de jure Retrospective: Dig...
Legacy Code : Broadcasting the Bracero Letters
Lessons of Donald Judd for ubiquitous computing
Mapping Blackness: Exploring Place, Memory, and Digital Narr...
Media, strategic litigations (legal mobilizations) and the p...
MEDIAted Membranes: Environmental Data Resonance in UrbanSca...
Mediating Urban Life: Interiority and Digital-Physical Exper...
Metacinematic Vulnerability in 'Notes on Blindness'
Museum of Anthropocene: Architecture, Politics, and Ecologic...
Museum virtual tours as sequences of gaps: The Red Lodge
Music & Dance as Storytellers of the Erosion of Place & Peop...
Narratives of social change: food and empowerment in the MTS...
Navigating Attention and Distraction: A Study on User Immers...
Objectifying the Cache – On Forgetting and Spatializing Me...
Our New Situationship: Screen-Based Technology and Embodied ...
Perceived Benefits of Immersive Technology Skills For Margin...
Preparing the Design Student to be "Everything Everywhere Al...
Preserving Heritage Amidst Technological Advancements: A Mix...
Private Spaces, Public Performances: Smartphones, Youth Cult...
Re-Enchanting Disintermediation: Exploring Techno-Spirituali...
Real-Time Generative Storytelling through Tangible AI: An e...
Reassessing Form and Content in Housing Design in The Hyper ...
RECLAIMING SPACE: Addressing Urban Stratification in Atlant...
Reconstructing the "Interface" of Digital Public Art: From F...
Redefining Spaces: Immersive Storytelling through Multi-Scre...
Reimaging the Past: Utilizing AI for Visual Preservation of ...
Reimagining Islamic Literary Classics: Enchantment through C...
Renewing Urban Narratives: A Case of Public Toilets as Inter...
Rethinking the Surface of Classic Genre Film in the Era of L...
Safeguarding the Intangible Cultural Heritage of the Rumsu V...
Screen Studies with the Perspective of ‘Double Logic’
Screening Spaces: Cinematic Urban Landscapes as a Tool for S...
Screens on Surface, Past in Projection: The Spectacle of the...
Shallow vs. Deep Gamification: Striking a Playful but Purpos...
Social Gathering - Cider Corps
Social Gathering - Espiritu Bar and Restaurant
Speculating the Virtual Polis through archiveThing
StellarScape - Immersive Multimedia Performances and Install...
Superblocks in Abu Dhabi: Improving Neighborhood Level and W...
Tactility (or, Why We Love the Humanity of Hand-Drawn Images...
Technology Infused Public Art in Albuquerque: IoT, Data and ...
Textile architecture: innovative building components for sma...
Textiles as a Complement to Architecture: Tradition and Tech...
The Body of the City
The Cone and The Treetop: Notes on Timeline Observations
The Gaze: An Architectural Fiction Reconceiving Sight in Arc...
The importance of both CAD drawings and hand drawn sketches
The Intersection of Space and Identity in Memphis' Latinx C...
The Lone Wolves in the Shared Forest: Mobilities and Practic...
The Mouse and Keyboard: Peripheral devices at the centre of ...
The Outernet: The Now Building, Tottenham Court Road, London...
The Phenomenology of Space and Body in Nuri Bilge Ceylan’s...
The Spaceship Ziggurat and The Ripped Concrete
The Spectator as Speculator – mediated architecture and ig...
The Techno-Sublime of Media Spectacle: From Screen-Interfac...
VR binocular rivalry cinema: An art-science interdisciplinar...
Weaving and Wayfinding: Navigating Power, People, and Places...
Welcome and introduction: In-person
Welcome and Introduction: Virtual
Welcome to Uncanny Valley: Interrelations and Image Hybrids ...
Presenters
A-C
D-G
H-K
L-O
P-S
T-Z
S. Abdurahiman
A. Abreu Santana
A. Agloro
P. Amorim
S. Balasubramani et al.
K. Barry
S. Bassett
M. Bateman-Coe
C.L. Bishop
P. Bloomer
B. Bogosian
D. Brackenbury
V. Brandon
R. Bravo
A. Brennan
A. Brown
S. Brueggemann et al.
G. Cairns
P. Chan
D. Cheong
S. Chowdhury
S. Chowdhury(2)
C. Christodoulou
S. Chung
D. Cotterrell
F. de Castro Filho
L. Deeg
A. del Puerto García
Ö. Demirkan
X. Deng
C. Donnellan
A. Eade
G. Edwards(1)
M. Edwards(2)
L. Falcão
M. Frush
M. Gajić
J. Gao
M. Gay
S. Geyer
J. Gill
M.L. Gould
T. Grimes
M. Hadighi(1)
M. Hadighi(2)
K. Hall
R. Hassan
Y. He
J. Heinonen
A. Herruzo
H. Huang
M. Jacob
A. Jawdat
M. Jeon
S. Jung
G. Kachaamy
S. Kamshetty
J. Kang(1)
S. Kang(2) et al.
S. Khan
S. Khemalapure
C. Khoo
D. Kim(1)
J.W. Kim(2)
H. Kim(3)
J.H. Kim(4)
L. Konzack
K. Kopalova
B. Kılıçdağ
J. Lack
K. Lee
G. Liestøl
H. Lim
U. Linke
A. Ma
I. Maciel
D. Magdalene
E. Malina
W. Mangold
P. Matta et al
M. McManus
R. Meirelles(1)
R. Meirelles(2) et al.
T. Mobley
A. Moustaka et al.
N. Nair
J. Nanlop Uwa et al.
M. Nowak
M. Ocakçı
On-site
C. Ornelas
A. Pawar
S. Pezeshk et al.
N. Pilarski
G. Proskourine-Barnett
A. Psaltoglou
M. Rashid
B. Rauch
E. Reinhuber(1)
E. Reinhuber(2)
F.H. Rezve
R. Sandelin
V. Sapienza et al
M. Schwartz
J. Scott
B. Seide
E. Sheikholharam et al.
M. Simms
A. Sosa Fontaine
A. Staessen
Arizona State University
K. Stukanov
M. Sultana
L.J Theo
A. Tobey
L. Tuukkanen-McVicar
G. Uğur
K. Vandenhende
L. Vartan
N. Vermez
J. Voordouw
V. Vora
H. Wang
K. Zhang
Schedule
Society. Spaces. Screens
Part of the Mediated Cities Conference Series
Friday 13th December, 2024.
Dreamscape Learn
Virtual
Open
-
In this session
Dreamscape Learn
Arizona State University