Titles
T-Z
Technologies Evolve: Visualizing Mixed Reality Over Time in ...Temporal Place(s): Transitory Representations of the Landsca...Temporospatial Mediator: Site-specific Theater within Cultur...The Digital Agency, Protest Movements, and Social Activism d...The Dormant Buildings of Imbros: Dami, Photogrammetry and Dr...The Empty Eerie: Exploring the uncanny nature of empty space...The Future of Dwelling: The KitchenThe Future of Object, Approach, and Setting when Curating in...The Image of Territory: Landscape Perception and Infrastruct...The Image, the Imaging and the Imagining of the InteriorThe Incomplete Results of an Act of MappingThe Inter-generational Comparison of Balinese Houses: a Spac...The Intersecting Landscapes of Cinema Production and Exhibit...The Poverty of EmbodimentThe Realities of FragmentsThe Role of Screen Space in Architecture and Film as Multime...The Screen as Surface, Site and SpaceThe Screen, Intimacy, and the Attention Economy: Are We Ever...The Space of VistaVisionThe Substantive Content of Eryri - A Lived Landscape with a ...The Time HouseThe Unrepresented Chicago of 1893The Urban Photographic Portrait: Paradigms and ProjectsThe Visual as Narrative Practice: Using Images to Construct...The Visuality of Urban Digital TwinsTlatelolco Disproved; a participatory mapping of life, in Ma...Tools to Imagine: Digital Methods of Investigating Classical...Towards the Unknown. Projection, Prediction, PotentialityTracing the Familiar: Spatial Research through Essayistic Fi...Undergoing Change: the Potential of a Liminal State for Hosp...Undocumented History: Accessing the Intangible Past Through ...Uniting Space and Time in the Documentation of Urban Setting...Visionary Rumours Lost in Space – between rationale and re...Visualising Storytelling through a Locally Based Digital Way...Visualization and Parametric Design of Sustainable Domes, In...Walk’s Eye: Traversing Diverse Territories with GoPro Came...Welcome and IntroductionWhiteness, Reloaded: Addressing the ghosts in reverse* of th...Who needs film for city symphonies? Edwin Rousby. Showcasing...‘Zoom-Walks’ and Cyanotypes: Materializing Screen Ontoph...“You’ve seen one post-apocalyptic city, you’ve seen th...
Presenters
Schedule

Representing Pasts – Visioning Futures

Drawing for Inclusion: Architectural Representation through Comics as Accessible Community Design Practice
A. Hoff & I. Roecker

Abstract

This paper explores the interdisciplinary relationship between comics and architecture. Set within the practice of ongoing research between comics scholar and graphic novelist Andrea Hoff and architectural researcher Inge Roecker, this paper explores the transfer of knowledge between fields through the collaborative creation of sequential visual narratives. AIR studio, Roecker’s research-intensive architecture firm, recently re-focused its design strategy on inclusion and community engagement in housing design. Seeking to address a lack of accessible collaborative community practices, AIR studio reached out to Hoff as an arts-based researcher and comics creator. The questions central to this partnership are 1) How can comics explore inclusive design strategies in new and more accessible ways? And 2) How can we increase participation in inclusive design strategies through the visual storytelling of comics? The resulting research between artist/writer and architect is based on the premise that comics may offer architecture a way to explore lived experiences in new ways and to share that information with a wider audience, revealing unexplored visual narrative methodologies within architecture’s cannon of visual forms. What’s more, approaching inclusive design strategies through the intrinsically posthuman narrative form of comics may open other ways of envisioning future housing design and better incorporate methodologies that engage communities as participants. The anticipated outputs of the project are two-fold: firstly, to create a comic book that visualizes current challenges in inclusive design practices in the built environment, and secondly, to create a resulting set of visual cards that can be used as prompts, initiating new dialogues in inclusive practices, available to wider audiences. The aim of the research is to offer future residents, communities, and design professionals new avenues for centring inclusion and collaboration in housing design.

Biography

Andrea/ Andy Hoff (she/her) is an interdisciplinary media artist and writer. She is also a Ph.D. Candidate in Language & Literacy Education at the University of British Columbia where she co-creates comics about the future with young people as a way to access agency in the Climate Crisis. Her comics and nonfiction writing have appeared in Broken Pencil, The Tyee, Room Magazine, and Display Canadian Design as well as in exhibitions in Canada, Australia, Germany, and Iceland. Her films and animations have been screened at the Berlinale Talent Campus, FIFA World Cup, and the NYU Film Festival.

As the founder of AIR studio, Inge’s work is focused on multi-unit housing, sustainable practices, and architecture’s relationship to social and cultural issues such as aging populations and inclusive design. Her practice embodies an independent form of modernism while addressing the everyday experiences of people and communities through housing. She is committed to sustainable building practices and is a trained Passive House professional. Inge is an Associate Professor of Architecture at the University of British Columbia where she specializes in community-focused studios.