Titles
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A discourse between The Former and The ProspectA Mother’s Place: Exploring Spatial Experiences of Early M...A Picturesque DwellingA Postphenomenological Approach towards Future of Cities in ...A Splice of LifeAffordances of Visualised Future Environments: Do We Need or...Algarve-Memory and Identity Representations for a Sustainabl...Alternative FuturesAlvorada's Column: Modernity and ColonialityAn Investigation into and the Making of an Audio-visual Essa...Architecture and Cinema: Fiction Films as Archives of Affect...Asakusa Kid: The Filmic Architecture of Kitano’s TokyoBecoming-Nature beyond Societies of ControlBeyond Poetic Dwelling – Heidegger’s Continuing Warnings...Beyond Townscape: cinematic narratives for urban and rural c...Bilingualism in Spatial Design; Restructuring the Archive fo...Breathing New Light into 17th-19th Century Portuguese Painti...Bringing the Body Back into Place: Assessing the Value of Li...By Now A Human Is Only This BigCinema Without Architecture: on the Video Shop as Interior a...City as Data: Urban Analytics as Contemporary Form of Rhythm...Dancing with AbsurdityDATA Material - Materializing DATADesire Lines: How the way that we draw shapes the cities tha...Digital TracesDisruptive Conservation in the Material transmission of Past...Drawing for Inclusion: Architectural Representation through ...Dymo: A Future Dynamic Micro-mobility Transportation SystemEdgeland's Twists: performing liminal fissures in Edgelands...Either You Stay or Go: ´Pacifiction´ by Albert Serra as a ...Embedding Scholarly Citations in HBIM ModelsEncapsulating Memory to Forge Future IdentityEncoding Material Empathy: A Review of Physical Materials an...Experiencing Layered Contexts Between Virtual and Physical S...Fast Survey and 3D Photogrammetry for Visualizing Architectu...Film as Analytical Practice; Exploring Animated Photogrammet...Franks City - a Century of Culture and Change in LimerickFrom Filling to Feeling: Re-Reading the Antillean CityFrom Kōgai to Urban Centre: Chinese Immigrants and the Limi...From Painting to Installation: Spatial Influence on Painters...Future Histories: (Re)Constructing the Infrastructures of Ri...Gentrification, Square Dancing and the 'White House': Social...Godzilla: the Nuclear Japanese Monster, the Monstrous Body a...Heterotopia on Demand: The Digital Possesso ProjectHow Has the Emergence of NFT Technology in the Music Industr...Huachafo Architecture between Kitsch and Aesthetic Innovatio...Images on 1975Incorporating Artificial Intelligence Generated Visualisatio...Industrial Belfast: Learning from ReelsInterpretation and significance of architectural heritage: t...Judging a Book by its Cover: Guy Debord's Society of the Spe...Legacies of Trauma: Harvesting of Urban Space in Moving Imag...Light Drawings and Analogical Spaces Lilium – A post-digital cine-muralLiminal Space: Non-Place and Spatio-Temporal KnowingLiminalities in Kit Surrey's Set Design for "Troilus and Cre...Lived Space, Past and PresentLived Space: Double-fold in the Filmic Representations of Se...Madrid’s Visual Imagery: an AttemptMaking Art Public: How Artists Perform the MuseumMaking Imagination of Pasts with the Case Study “Reconstru...Mapping Entropy: Historical Settlements Destructions Documen...Maps of imagination: a city metaphorMaterial Exploits: Exploring Genomic Data in Cosmological Ar...Metropolis: Blurred Boundaries, Cine Moments and City Sympho...Mobile Perspective: A Post-Prescriptive Journey in Time and ...Outsider Art: the Architecture of the Musée Visionnaire in ...Park Hill Sheffield: Understanding Represented Place Through...Phygital Museum Experiences: the Situated and Invisible Dime...Place As Stage For Temp Radio StudioPublic Places in Madiba’s Memory: Using Archival Resources...Reconstituting Urban Forms: Using eXtend Reality (XR) and Co...Reimagining Hong Kong: Collective Memory and Virtual Nostalg...Rendering as Proto-Photograph: Situating Contemporary Archit...Representing Silkroad as inclusive and shared cultural heri...Representing Space, Place, and LiminalityRethinking the Sites of the Ditchley Portrait Through Polyvo...Revisiting Colombian Mid-Twentieth Century Social Clubs as S...Screening War: Cinema, the First World War, and the Future (...Sensing Distance as Liminal Space in Performances about Migr...Site-integrity: a dynamic exchange between site, artist, dev...Sites of Resurgence: Decolonizing Settler Colonial Urban Spa...Socio-Temporal Paradoxes between Screens and Spans: Average ...Stories Home Tell: Thinking Net Zero through speculative pro...Street Haunting: the Flaneuristic Eye of Street PhotographySymphony for the Metaverse CitySymphony of the (Post-) Industrial City: Radical Place Chang...Technologies Evolve: Visualizing Mixed Reality Over Time in ...Temporal Place(s): Transitory Representations of the Landsca...Temporospatial Mediator: Site-specific Theater within Cultur...The Digital Agency, Protest Movements, and Social Activism d...The Dormant Buildings of Imbros: Dami, Photogrammetry and Dr...The Empty Eerie: Exploring the uncanny nature of empty space...The Future of Dwelling: The KitchenThe Future of Object, Approach, and Setting when Curating in...The Image of Territory: Landscape Perception and Infrastruct...The Image, the Imaging and the Imagining of the InteriorThe Incomplete Results of an Act of MappingThe Inter-generational Comparison of Balinese Houses: a Spac...The Intersecting Landscapes of Cinema Production and Exhibit...The Poverty of EmbodimentThe Realities of FragmentsThe Role of Screen Space in Architecture and Film as Multime...The Screen as Surface, Site and SpaceThe Screen, Intimacy, and the Attention Economy: Are We Ever...The Space of VistaVisionThe Substantive Content of Eryri - A Lived Landscape with a ...The Time HouseThe Unrepresented Chicago of 1893The Urban Photographic Portrait: Paradigms and ProjectsThe Visual as Narrative Practice: Using Images to Construct...The Visuality of Urban Digital TwinsTlatelolco Disproved; a participatory mapping of life, in Ma...Tools to Imagine: Digital Methods of Investigating Classical...Towards the Unknown. Projection, Prediction, PotentialityTracing the Familiar: Spatial Research through Essayistic Fi...(Un)Monuments of the Everyday. Marking the Journey from Home...Undergoing Change: the Potential of a Liminal State for Hosp...Undocumented History: Accessing the Intangible Past Through ...Uniting Space and Time in the Documentation of Urban Setting...Visionary Rumours Lost in Space – between rationale and re...Visualising Storytelling through a Locally Based Digital Way...Visualization and Parametric Design of Sustainable Domes, In...Walk’s Eye: Traversing Diverse Territories with GoPro Came...Welcome and IntroductionWhiteness, Reloaded: Addressing the ghosts in reverse* of th...Who needs film for city symphonies? Edwin Rousby. Showcasing...‘Zoom-Walks’ and Cyanotypes: Materializing Screen Ontoph...“You’ve seen one post-apocalyptic city, you’ve seen th...
Presenters
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R. AchramowiczA. Amraei et al.A. AndicC. Araujo de Aguiar et al.M. AshmoreE. AudishoH. AzizS. Barreto et al.S. BassettM. BhootL. BirdH. BlackM. BomholtE. BoraS. BroadbentS. BuhlerG. CairnsC. CalveleyC. CerroW. ChaeY. ChanJ. ChangT. ClancyF. CocchiarellaE. CologniA. CostaC. CruzI. De NataleC. DeluchD. DerrM. DeutelbaumM. DreyerD. DuhennoisA. DumanM. El-MoussaouiJ. ElliottS. ErcanD. EscuderoN. EttelD. Evans-PritchardI. FujiiV. GalanosF. GaleazziL. GannonR. George-Harland et al.M. Gheysen et al.J. GrahamS. GriffithsA. GrossmanL. GuadanoA. Guardiola-RiusL. GülA. HardmanJ. HendersonA. HoffS. HoldenE. IoannidouA. IoannouT. ItoP. Jellema et al.S. JonesJ. JordaanK. KaiserP. KallitsisM. Kara et al.H. KeshaniG. KincinaityteK. Knecht et al.A. KonikC. KroisO. Lamont BishopK. LanJ. LanghorstC. LauJ. LeahN. LeeM. LewisS. LiI. Llanos-Chaparro et al.D. LoderR. LucasM. LuhrsT. MachinK. MaedaM. MalikI. MariJ. MarshL. MartinE. McNamara et al.E. McRaeA. MehanA. MianoS. MirC. MolinariL. MontagueB. MoraliogluS. NassarA. NotaroE. OzkanG. ParmenidisCape Peninsula University of TechnologyA. Pereira NetoV. Peu Duvallon et al.V. Peu-DuvallonM. PiechowiakN. PilarskiW. PollardC. PoonN. PowerP. Quinn DavisA. RehmanI. RoeckerD. Rogers et al.C. RossD. RudlinL. SandovalM. SaundersA. SchiappacasseJ. ScottA. SemenovaR. SilbermanE. StirlingE. Suess et al.S. SugrueE. SweetnamA. TanJ. TangsantikulY. TayP. Thiedeke et al.L. TostesC. TsengN. TümerdemNational University of SingaporeT. VoninskiJ. VoordouwH. WenA. WendellD. WicaksonoC. WijayaputriZ. WinegardnerK. WinterA. WisemanL. Wu et al.C. ZhangN. Zimnik
Schedule

Representing Pasts – Visioning Futures

Franks City - a Century of Culture and Change in Limerick
E. McNamara et al.
2:30 pm - 4:30 pm

Abstract

The development of virtual reality (VR) technologies has accelerated recently. Head-Mounted Displays (HMD) have become available for end consumers, positioning these technologies as a fresh avenue for creating innovative simulated experiences. This study established the stability and validity of information collected to develop a VR experience for the Oculus GO centered around an exhibition at the Frank McCourt Museum in Limerick, Ireland, based on McCourt’s memoir, Angela’s Ashes, which describes his childhood and youth in Limerick in the 1930s. In the context of immersive storytelling for public interaction, this study aimed to learn more about the impact of VR on museum experiences. Three successively more sophisticated prototypes were created, capturing Visitor Perceptions, User Behaviour Patterns, and an Immersive Experience Test for museum visitors. The analysis results were used to improve the succeeding prototype and develop an understanding of museum users. Based on the development’s experience, suggestions and feedback are provided at each research strategy stage. These results demonstrate immersive VR applications can effectively communicate cultural material showing how VR technology may successfully target diverse audiences, including young individuals who are more familiar with new media and older people who are more accustomed to traditional communication methods. Furthermore, the potential of VR for developing interactive museum experiences that benefit both the visitor and the museum by enhancing visitor engagement, increasing the attractiveness of museum visits, and contributing to museums’ entertainment and educational purposes. The positive visitor responses suggest that as VR technology improves, its use will succeed as part of enhancing the museum experience.

Biography

Lecturer in Information Technology and Data Analysis in the dept. of Business and Financial Services at the Technological University of the Shannon: Midwest. Research interests lie in Human-Computer Interaction (HCI), focusing on the design of computer technology and the interaction between humans and computers, ranging from theory and design to implementation. He actively researches several computer science disciplines, exceptionally mixed reality at the hardware/software interface.

Séamus Ó Ciardhuáin – Lecturer in the dept. of Information Technology at the Technological University of the Shannon: Midwest;

Denise McEvoy – Lecturer in Design and User Experience – Programme Chair: MSC + Postgraduate Diploma in User Experience Design at IADT: Dun Laoghaire Institute of Art, Design, and Technology.