Moving Images - Static Spaces

Architectures, Art, Media
Event Date: April 12-13, 2018
Abstract Date: January 30, 2018
Keynote 1: François Penz. Professor of Architecture and the Moving Image. Head of Department, Architecture. University of Cambridge | Keynote 2: Takehiko Nagakura. Associate Professor of Design and Computation and the Director of Computation Group at MIT Department of Architecture


The relationship between architecture, urban environments and the moving image is deep rooted. It is also mutating. Born in the City Symphony films of the early 20th it was premised on the dynamic and mobile representation of buildings, streets and cities. Caught on celluloid, these architectures were the setting of news reels and documentaries. They were also settings projected on screen and presented like never before. This complex relationship continues today with interiors, architecture and cities still forming backdrops to action and being the subject of feature films, documentaries, news broadcasts and TV.

Today, however, moving imagery and architecture coexist in multiple other worlds too: iphone screens and locative media; YouTube ‘news’ streaming of war torn cites; virtual reality spaces explored through headsets and haptic sensors; the animated environments of Second Life; the fantastical settings of the gaming industry; fly-through representations of architectural projects; and the real-time algorithmic formation of parametric architecture on a computer screen. All this has also been built on a an ever resent and still influential history of the static image.

In this traditional and evolving context, this conference examines moving imagery and architectures from the perspective of use and design. It seeks to share knowledge on how people navigate in physical cities, behave in augmented environs, perceive the spaces of animation, react to virtual worlds and process the stimuli of filmic space.

It wants to explore how architects use film as a design tool, what cinematographers do to alter our reading of buildings, what animators do in creating spaces on screen, what coding goes into virtual worlds, and what technology lies behind immersive spaces.


  • Digital art
  • Architecture
  • Film studies
  • Cinematography
  • Urban designers
  • Media and communications
  • Animation
  • Video art
  • Sociologists
  • Interior design
  • Cultural theory
  • Digital design

Key Dates

Abstract Submissions
30 January 2018
Abstract Feedback
15 February 2018
Registration closes
25 March 2018
12-13 April 2018
Full Paper Submissions (where applicable)
30 July 2018
Feedback for publication
30 October 2018
Publication begins
30 January 2019


Film Studies
The city in film | Set design and cinematography | Metropoli in documentaries, news and social media
Visual Representation
Photography and drawing in the age of the mobile image | Flythrough architectural representation
Digital Imaginaries
Animated environments and augmented realities | Gaming and architectural design | Projection mapping buildings and cities
Augmented - Virtual Realities
Technicalities and perception | Digital navigation and the physical world | Hybrid spaces – hybrid experience
Spatial Design
Parametric architecture | Computational design | Digital urbanism | Smart cities | Intelligent buildings


Film/video: Delegates can make pre-recorded films/videos of their presentations. These will be published on the event’s YouTube channel and will be available permanently after the conference.

Screenings: In addition to presentations by academics, the conference welcomes short films (narrative or otherwise) from filmmakers.

Skype: Also reflecting the virtual and mediated theme of the event, delegates are encouraged to present via skype or similar.

Nb. Both film and skype options eliminate the need for delegates to travel to the conference in Turkey.

In-person: In addition to seeking filmic and the virtual presentations, delegates are also welcome to attend the event in person and present directly.

In Person


The publishers that AMPS works with include UCL Press, Routledge Taylor & Francis, Cambridge Scholars Publishing, Vernon Press, Libri Publishing and Intellect Books.


Conference outputs include the AMPS Proceedings Series, ISSN 2398-9467; Special Issue Publications of the academic journal Architecture_MPS ISSN 2020-9006; Books with the publishing houses listed above and short films available on the AMPS Academic YouTube Channel.


Written papers are optional.  If submitted they should be 3,000 word length. Formatting instructions to follow after the conference. All papers are double- blind peer reviewed for the AMPS Conference Proceedings Series. Subject to review, selected authors will be invited to develop longer versions as articles in the academic journal Architecture_MPS or in specially produced conference books.


Image: Front covers of the AMPS-Intellect Book Series Mediated Cities